Team

The Battle Grounds II Development Team:

 

American “Awesome”     Mapper, 2D Artist
British “Hawke”     Team Leader, 3D Artist
Belgian “Klifsnider”     Lead Mapper
American “Nathan Hale”     Historical Advisor
German “PhilMacFly”     Programmer
British “Roob”     Programmer
British “VisualMelon”     Programmer

 

Past Members:

Tjoppen, gecko, HairyPotter, Quite Churlishly, gRanTeLbArT, AngryTaxPayer, Agent, JakeParlay, Jlea, PeaceKeeper90, PostalDude, Sharpedge, Arquebusier, Forlorn_Hope, JackX, Robert Stoneman, Dain, BlackPanther, Stevie, Travis, HuRR, Draco, Predator, Bugi, HelperMonkey, Majoris, Ingurum, Seebaer, tomdon, Primzahl, Jadeo, Dr Egon, Spiki2001, Sgt. Garvey, UH Mantis, Slash, Ben^, GK, Jackhammer, Sgt_Pepper, NegIon, Butters, CkDead, DarkNemisis, Evert, MrFu, TalShiar, Wacco, Alienated, Arrow, Baer, Chad, Croque, Dark.MenacE, De KoFfie, Dehler, Dragunov, Gorak, JKnight, Jackal, Jackhammer, Jason, Jmechy, JonM, Jowo, Monkfish, Nirbana, PytagorasMoD, R3skeEn, Ratking, Render, Sammeh, Shadows, Sharp, SugarHighMan, Tavington, WAR-HEAD, Whiskas, jRocket Roska, Seebaer and everyone else who has helped get us to where we are today.

Special Thanks To:

AGT-Wendol, Agent5, All-Seeing-Eye team, Ausgamers.com, Commando, Davzing, De KoFfie, Fibercon, Forky, Games-Fusion, Gaming Groove, Half-Life.net, Infra-Services, Kani, KingTurd, Kornn101, Modguide.de, Mojo , Moltar, Mortis, OktaGone, Pytagoras, Rincewind, Shockrealm/Modrealm, Slanny, Sluggo, Straius for the BG soundtrack, Strangebrew, Zyllabaua for the BG Loader, shacknews.com, Tront, Smithy

Screenshot of map BG_Plateau in BG2 2.1